/*
-----------------------------------------------------------------------------
This source file is part of OGRE
    (Object-oriented Graphics Rendering Engine)
For the latest info, see http://www.ogre3d.org/

Copyright (c) 2000-2005 The OGRE Team
Also see acknowledgements in Readme.html

This program is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.

This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA, or go to
http://www.gnu.org/copyleft/lesser.txt.
-----------------------------------------------------------------------------
*/

#ifndef __SDLWindow_H__
#define __SDLWindow_H__

#include "OgreSDLPrerequisites.h"
#include "OgreRenderWindow.h"

#include <Cocoa/Cocoa.h>


@interface OgreView : NSView
{
	Ogre::SDLWindow *window;

	NSMutableArray *keyEvents;
	NSMutableArray *mouseEvents;
	NSLock *eventsLock;
}
- (id)initWithGLOSXWindow:(Ogre::SDLWindow*)w;
- (void)sendResizeEvents:(bool)re;

- (void)setFrameSize:(NSSize)s;

- (NSLock*)getLock;
- (NSMutableArray*)keyEvents;
- (NSMutableArray*)mouseEvents;

@end


namespace Ogre {
    class SDLWindow : public RenderWindow
    {
    private:
		NSWindow *mWindow;
		OgreView *mView;
		NSOpenGLContext *glContext;
		
        bool mActive;
        bool mClosed;
		bool mHasResized;
            
        // Process pending events
        void processEvents(void);
    public:
        SDLWindow();
        ~SDLWindow();
		
		OgreView* ogreView() const { return mView; };
		void createWithView(OgreView *view);

		void create(const String& name, unsigned int width, unsigned int height,
	            bool fullScreen, const NameValuePairList *miscParams);
        /** Overridden - see RenderWindow */
        void destroy(void);
        /** Overridden - see RenderWindow */
        bool isActive(void) const;
        /** Overridden - see RenderWindow */
        bool isClosed(void) const;
        /** Overridden - see RenderWindow */
        void reposition(int left, int top);
        /** Overridden - see RenderWindow */
        void resize(unsigned int width, unsigned int height);
        /** Overridden - see RenderWindow */
        void swapBuffers(bool waitForVSync);

        /** Overridden - see RenderTarget.
        */
        void writeContentsToFile(const String& filename);

		bool requiresTextureFlipping() const { return false; }
		
		void windowResized();
		void windowHasResized();
    };
}

#endif

